Last Update 1.72 Space War : Alien Invaders
Space War : Alien Invaders » Devlog



In this version, I added what is known as Object Pooling. The truth is, I had no idea that instantiating and deleting objects consumed such a large amount of resources. It wasn't until I started researching optimization that I realized I had to stop doing it. In this version, I applied it to the shots of the 4 ships that are currently available, and the performance increased much more than I would have expected.
I'm new to this, but if anyone knows more optimization techniques for a shoot 'em up, I would greatly appreciate it.
Files
SpaceWar.apk 71 MB
55 days ago
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Space War : Alien Invaders
A shoot em up still developing
Status | In development |
Author | HilmLuis |
Genre | Action |
Tags | 2D, android, Shoot 'Em Up, space-invader |
Languages | English |
More posts
- Space War Alien Invaders Devlog 1.9233 days ago
- Space War : Alien Invaders Devlog 1.8142 days ago
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