Last Update 1.72 Space War : Alien Invaders


In this version, I added what is known as Object Pooling. The truth is, I had no idea that instantiating and deleting objects consumed such a large amount of resources. It wasn't until I started researching optimization that I realized I had to stop doing it. In this version, I applied it to the shots of the 4 ships that are currently available, and the performance increased much more than I would have expected.


GamePlay Actual


I'm new to this, but if anyone knows more optimization techniques for a shoot 'em up, I would greatly appreciate it.

Files

SpaceWar.apk 71 MB
1 day ago

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